Fionn had recently finished a project that was very focused on hard surface manufactured shapes, and wanted to create something more organic for a change of pace - Halloween provided a great opportunity for this. He went with a seasonal staple and modelled a pumpkin. All of the base work was done with Blender as well as the final renders, only moving outside the package for additional detailing in Zbrush, and texturing in Substance Painter.
About the Artist:
Fionn is relatively new to the gaming world, working as a producer in Black Shamrock for the past year. He enjoys finding time to play around with 3D art whenever he can.